Game Overview:

The American Democracy game was developed by the National Conference of State Legislatures to help the public; primarily students in grades 6-8, better understand the working of representative democracy.

Game Learning Objectives:

Level 1 Overview:

In level one of The American Democracy game, students receive an introduction into the world of representative democracy, including vocabulary such as: "constituent" and "representative". Through game play, learn key concepts, such as: the importance of gathering diverse input, the role of a representative’s staff, the importance of communication and professionalism, and the process of compromise.

After being elected to office, the student faces the challenge of dealing with a community issue. The city council of the fictional city of Setterville, is considering a bill to build a local dog park. The student is presented with an overview of the bill and a summary of some potential concerns. The student then gathers as much information as possible to make an informed choice. Three compromise opportunities are presented, and depending on the student’s choices, the game unfolds into a multiple scenario experience, where they attend a city council meeting and vote. After the vote, the student finds out whether the bill passes or fails. The student then receives an assessment of their performance as a representative.

Level 1 Classroom Discussion Points:

Level 2 Overview:

Level two of the American Democracy game introduces the student to a more challenging issue at the state level of government. In this level a fictional bill has been introduced to increase the school day by one extra hour, so students can participate in mandatory afterschool physical activities. Similar to Level one, the student reviews an overview of the bill and a summary of some potential concerns. The student will then play through experiences, where they will gather information to make an informed choice. The game offers tree compromise opportunities, and depending on the student’s choices, the game unfolds into a multiple-scenario experience, where players attend a committee meeting and then a vote. After the vote, the student finds out whether the bill passes or fails. The student then receives an assessment of their performance as a representative.

Level 2 Classroom Discussion Points:

Level 2 Classroom Activity

Find out about a bill that has recently been introduced in your state legislature. Who supports it? Who opposes it? Can you come up with any possible compromises?

Level 3 Overview:

Level three offers a completely unique experience to the students. In the first two levels existing bills are being proposed and debated. Level three starts with the student hearing a debate about what age a person should be to vote. Then they will learn a little more about each side of the issue, before they are asked to take a stance. After the student receives all the information they need to make a choice, they are asked to choose a side (this is a decision that once it is made it can’t be reversed unless the student starts this level over). There are three sides to this issue:

  1. Support the raising of the voting age - If they student makes this choice they will be on a path to promote and gain support for the new bill to raise the voting age to 21.
  2. Support the lowering of the voting age - If the student makes this choice they will be on a path to promote and gain support for the new bill to lower the voting age to 17.
  3. Support keeping the voting age at 18 - If the student makes this choice they will be on a path to defeat and gain support against the new bill to lower the voting age to 17.

Level 3 Classroom Discussion Points:

Level 3 Classroom Activity:

Research Amendment 26 to the U.S. Constitution. What were the arguments for and against this amendment?

The American Democracy Game- In Class Worksheet

Before and after questions:

  1. What does “representative democracy” or “republic” mean? How does it impact you?
  2. Is it possible for a citizen to make a difference in government? If so, how?
  3. Do you think legislators care about what citizens (including students) think? If so, why?
  4. Is it more important to stand firm with your ideas or to be flexible? Explain.
  5. What is a “special interest group”? What are your impressions of them?
  6. Should representatives always do what constituents want them to do? Explain.